Hi there and thanks for stopping by! My name is Carlos, I'm a passionate game developer who finds enjoyment and fulfillment from the journey of creating interactive experiences. I specialize in gameplay programming, AI systems, and team leadership with expertise in Unity, Unreal Engine, and C++/C#.
3D Third-Person RPG • Unity/C#
Led 3-person team to develop multi-planet RPG with AI state machines, quest systems, and modular architecture. Delivered zero-bug prototype in 12 weeks.
View Project →Third-Person Destruction Arena • Unreal Engine 5
Dynamic combat arena featuring destructible objects, AI enemies, environmental hazards, and progressive difficulty scaling. Built entirely with Blueprint scripting.
View Project →La Salle College • Game Development Program
I'm always interested in discussing new opportunities, collaborating on projects, or connecting with fellow game developers. Feel free to reach out!